Sunday 2 March 2003
Multiplayer Design Patterns
11:08:43 PM  #  
Earlier today, I was thinking to myself, I could teach myself the Altivec instruction set by attempting to optimize the Mersenne Twister pseudoRNG (with its reference implementation in C) with it. That would be a cool project. Then lazin—er, sanity—prevailed, and I used the Google search engine (lawyers, please note unlitigable language!) to find a little message thread on an Altivec forum, wherein one of the mailing list messages responded with an Altivec-optimized MT PRNG coded by Doug Clarke as “a good exercise to keep [his] mind going.” Yahumina? Whuzifula?

Do not worry, Darrin Cardini, I, too, feel like a deadbeat.

While I was searching for that, I came across this Wiki for Mac game developers. I did not realize that idevgames.com had a Wiki FAQ.
1:42:56 PM  #