Anthony Lorelli
"Why can't a dog simulate pain? Is he too honest?" -Wittgenstein
Friday, August 09, 2002
Completed the single-player campaign in Dungeon Siege last night. The overall gameplay was enjoyable - like a squad-based Diablo. The ending, however, was truly disappointing - can't think of the last time I spent that many hours playing a game whose ending was such a non-event.
Control is on its way from insound.
"Why can't a dog simulate pain? Is he too honest?" -Wittgenstein
Completed the single-player campaign in Dungeon Siege last night. The overall gameplay was enjoyable - like a squad-based Diablo. The ending, however, was truly disappointing - can't think of the last time I spent that many hours playing a game whose ending was such a non-event.
Control is on its way from insound.