Catching server timeout errors when using Flash Remoting
When calling remote services / methods via Flash Remoting, any errors that occur will trigger the onStatus method to be called: onStatus = function(error) { trace("Error : " + error.description); }
However, if Flash cannot connect to the server (network or server is down) onStatus will not be called. Using XML and LoadVars you have to manually keep a timer in order to time out the connection, however you do not have to do this using Flash Remoting. Just create a method like the following: _global.System.onStatus = function(info) { trace("details : " + info.details); trace("description : " + info.description); trace("code : " + info.code); trace("level : " + info.level); }
This method will be called if Flash MX cannot connect to the Flash Remoting server.
Here is an example output (when the server is not running): details: http://localhost:8500/flashservices/gateway/ description: HTTP: Failed code: NetConnection.Call.Failed level: error
Couple of notes :
- The exact messages may depend on the browser.
- This will only works when connecting to the server via Flash Remoting. It will not work when using the XML or LoadVars object.
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