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Sunday, April 27, 2003 |
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9:02:47 PM C# Design Patterns: The Flyweight Pattern Avoid the overhead of large numbers of very similar classes with the Flyweight pattern. Learn how to recognize the instances that are fundamentally the same except for a few parameters, move those variables outside the class instance, and pass them in as part of a method call. |
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© Copyright
2003
Eric Hartwell.
Last update:
5/1/2003; 7:19:57 PM.
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