Updated: 5/8/06; 8:51:47 PM.
btw.net Weblog
In this age of digital, a critical design point is the architecture of systems (socio-economic, technological, political). If everything can become digital (can be represented as a number) then the relation of that thing to other things becomes very abstract. We begin to think in terms of classes and instances, and how they could interact with other classes. And we risk losing track of the fact that we're thinking abstractly about things that affect real people in this real world. This blog is about the architecture of systems. And how architecture affects the real world.
        

Saturday, December 14, 2002

Customizing our software worldsJon Udell, InfoWorld, Dec 14, 2002
I've often wondered why we insist on using the word "architecture" to describe the design of software systems. Maybe one reason is that, in a quite literal sense, we inhabit them. "For millennia," Williams writes, "the fact of settlement -- humans living with other humans in a place over time -- has shaped our ideas and practices of work, family, time and space, and society." The transition from nomadic to settled life must have taken generations. Now, of course, we're going the other way.

I've traveled a lot since joining InfoWorld six months ago, but have yet to visit the home office in San Francisco. A number of my colleagues are elsewhere, such as Texas, New York, and Virginia. Like many virtual teams, the "settlement" we inhabit is an artificial world made of business processes and sustained by technology.

We're often surprised by how much people care about the architectures of these artificial worlds.

5:56:55 AM    

© Copyright 2006 Russ Savage.
 
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