May 2003
Sun Mon Tue Wed Thu Fri Sat
        1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Apr   Jun

watje

about trance

vrijdag 16 mei 2003

Today I finally had some time to catch up (or at least try to) with a long lost hobby of mine: the demo scene. It's hard to explain what demos exactly are. You could compare them to a video clip or to the stuff a VJ does at parties, only different. It's like a video clip because it is a picture show neatly synchronized with the music. But it's unlike a video clip, because it is all generated by your computer in real time, sort of like a VJ. You really should see it to understand it.

Worth noticing is that almost any demo is made by hobbyists during their spare time. Though you might not think so if you look at some of them.

Scene.org is THE scene archive. Everything else is just a mirror or a shallow copy. Last year they also awarded a number of scene awards. Which is a good place to get started.

Variform is the winner. And deservedly so. While other demos try to go the way of video games, with ultra realism and real life models, Variform decidedly does not. It's always on the edge, almost as if it is written to demonstrate your videocards flaws and bugs. Who cares about antialiasing when there is so much beauty and oddity to be found in aliasing patterns. Again, this has to be seen to be understood. This is indeed the classic demostyle, adapted to the 21th century.

You will need a decent 3D videocard to run this beauty, but don't all PC's come with Geforce's or ATI's these days?


10:02:16 PM comment []   


© 2003 Peter Backx
Last Update: 1/06/2003; 18:13:40

Click here to visit the Radio UserLand website.

Click to see the XML version of this web page.