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Wednesday, 19 May 2004 |
I have begun playing around (again) with non-realtime renderers. I am enjoying the quality of the output of these.
To the right is the same space ship shown previously but with a few
lights added and rendered with a ray tracer. I spent a fair but of time
modelling the lights exclusively for ray-tracing. Paying attention to
detail on things like lenses on the lights. So for example the spot
lights on the front and the Nav lights on the side have clear glass
covers over them so refraction ec. can play a small part. The Nav light
is interesting in that it is actually a red light behind a round clear
glass lens.
I also went to painstaking trouble to have the cockpit illuminated by a
small map light. I modeled the small map light which looks similar to
the air vents on a commercial aircraft and sits on the ceiling between
the two seats pointing down. I used a cool green instead of the
standard red map light because I thought it looked more like flouresent
style lighting (?!) and also there was enough red lights in the scene.
As I said, I am enjoying playing with this and u can expect more images to come
11:54:15 PM
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© Copyright 2004 Crumpet.
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