3D Modelling :
Updated: 19/05/2004; 11:54:19 PM.

 



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Wednesday, 19 May 2004

A picture named SpaceNRT.jpgI have begun playing around (again) with non-realtime renderers. I am enjoying the quality of the output of these.

To the right is the same space ship shown previously but with a few lights added and rendered with a ray tracer. I spent a fair but of time modelling the lights exclusively for ray-tracing. Paying attention to detail on things like lenses on the lights. So for example the spot lights on the front and the Nav lights on the side have clear glass covers over them so refraction ec. can play a small part. The Nav light is interesting in that it is actually a red light behind a round clear glass lens.

I also went to painstaking trouble to have the cockpit illuminated by a small map light. I modeled the small map light which looks similar to the air vents on a commercial aircraft and sits on the ceiling between the two seats pointing down. I used a cool green instead of the standard red map light because I thought it looked more like flouresent style lighting (?!) and also there was enough red lights in the scene.

As I said, I am enjoying playing with this and u can expect more images to come



11:54:15 PM    comment []

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