Updated: 20.07.2005; 9:31:18 Uhr.
Update
think about this...
        

Montag, 24. Januar 2005

New virus levels Symbian phones. Virus

The same rule applies to every platform, everyone should know this by now. It[base ']s freaking 2005. Unless you[base ']re 100% sure what is, simply do not open any mysterious files, especially ones literally asking to be opened. So if you[base ']re one of the ones who ran patch.sis, which claims to be a Symbian OS patch that needs to be installed, you[base ']ve probably already noticed that your phone crashed. Oh, and it may not even turn on anymore, too. So, what you had was Gavno, and if you had Gavno.b you may have given it to your surrounding friends who for god knows what reason left their Bluetooth on discoverable mode. See to it that they don[base ']t give it to anyone else, yeah? We might pity these people, but we[base ']re starting to see this as Darwinian natural selection for gadgets.



[Engadget]
1:26:51 PM    comment []

Atari XL Screenshots.

atari_screenshot.jpg imageThis is how Photochoppers rolled in the olden days: Put hood on Atari; take a screenshot; develop film; paint edits on prints with watercolor; invent scanning device to transfer image into digital 16 color file that spanned 200 floppy discs; upload to BBS over 300 baud modem, giving yourself enough ratio to download ever phreaker howto; bear witness to the first recorded invocation of the term 'ROFL.'

You've Come a Long Way Baby [Core77]

[Gizmodo]
11:32:21 AM    comment []

Back Seat Gaming.

Backseat Playground , developed by John Paul Bichard, Liselott Brunnberg and Oskar Juhlin at the Interactive Institute in Stockholm, is a mobile gaming research project that will enable kids to play with the world outside their window from the back seat of a car. This augmented reality game uses a digital compass and a GPS-receiver to connect the game to the passing landscape. By aiming the device towards objects, players can defend themselves against creatures or pick up magic artefacts.

backstre.jpg

4 core areas are investigated:

1 Episodic Narratives: a way of building narratives that work as fragmented and incomplete episodes, informing an overall plot depending on the journey traveled. It will be combined with on and offline actions that will encourage players to further explore their environment and the in-game objects and stories.

2 Real World Game Engine: where the game engine is embedded in the "real" - using GIS database objects as game objects and assigning game properties to these real objects. This will allow objects in the real world to function as game objects with multiple properties, like the ability to combine objects, to query them, affect the narrative and allow the player to collect resources from the real environment.

3 De-focusing technology: how to turn the player's attention away from the small screen and onto their everyday surroundings through the use of lightweight mobile devices.

4 Fuzzy Learning: to encourage children to explore their environments through "real world" gameplay.

Thanks John!

[we make money not art]
11:28:00 AM    comment []

Nofollow May Be a Rank Solution. I had no idea how important Google PageRank was to the business world until I did some PHP/MySQL programming for a local ecommerce retailer. The boss watched search rankings on product-related keywords for the company and its competitors on a daily basis, and you could see the immediate effect on sales of a rank move.

Multiply one small St. Augustine company by one million and you have a huge worldwide economy, utterly dependent on the vicissitudes of an algorithm.

Google's support for a nofollow attribute throws a wrench into comment and referral spam by adding a huge new concept to the Web: a link of no confidence.

Web publishers can now link to a site without improving its PageRank. Robert Scoble enthusiastically explains one reason that people will do this:

... last year a carpet store in Redmond ripped off a lot of people. The store is now out of business, but back when it was happening I wanted to link to the store but couldn't.

Why not?

Because one link from my blog would have automatically put the store at the top of the search page on Google for "Redmond carpet store." Why is that? Because of my Page Rank.

This sounds good, though it officially abandons the pretense that Google's search algorithm is tailored to the linking behavior of Web users, rather than the other way around.

I read some search engine optimization forums this morning to see how they're responding to the change, figuring that these panicky PageRank Kremlinologists might see the implications beyond weblogging.

One pointed out that the change breaks the first principle of Google's recommendations for webmasters: "Make pages for users, not for search engines." This may not be a big deal, because weblogs themselves are one big feedback loop in which humans and Google conspire to make each other happy. We feed it links to webloggers and current content; it moves bloggers up the ranks and feeds us traffic; we become more motivated to publish. do { } while (true).

Wikipedia has the same circular relationship with the one true search engine:

We write a thousand articles; Google spiders them and sends some traffic to those pages. Some small percentage of that traffic becomes Wikipedia contributors, increasing our contributor base. The enlarged contributor base then writes another two thousand articles, which Google dutifully spiders, and then we receive an even larger influx of traffic.

Overnight, a handful of weblog companies have implemented a change that touches the entire Web: How people trade the most valuable unit of currency in the attention economy, the hyperlink.

Before this change, every outgoing link on a Web page lowered its rank, leading some optimizers to view them as a leak:

Outbound links are a drain on a site's total PageRank. They leak PageRank. To counter the drain, try to ensure that the links are reciprocated.

The most far-reaching impact could be from publishers who adopt nofollow on external links to boost the effect of their internal links, taking a bajillion rank suggestions right out of Google's algorithm. The subset of the Web devoted to making as much money as possible, properly optimized to plug leaks, becomes as searchable as AltaVista in 1997. [Workbench]


11:21:00 AM    comment []

© Copyright 2005 Joerg Rheinboldt.
 
January 2005
Sun Mon Tue Wed Thu Fri Sat
            1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30 31          
Dec   Feb


Click here to visit the Radio UserLand website.

Subscribe to "Update" in Radio UserLand.

Click to see the XML version of this web page.

Click here to send an email to the editor of this weblog.