Telecoms, Internet and Convergence
25 July 2002
Talk about timely. CommsDesign has a recent piece on the development by Motorola of an "isochronous network, developed with input from Nintendo Co. Ltd., Sony Corp. and other game platform developers, [that] will be extended into other markets to serve as a "feeder" for future ad-hoc mesh-based piconets that use 802.11 wireless technology as their underlying infrastructure". Slashdot also has a related thread. Isochronous ad-hoc mesh-based piconets? Wow. This almost seems like it could have been generated by dack.com. 12:27:53 PM Google It!
Last month, in Watch this airspace and parasitic networks, I flagged the emergence of mesh networks, where end user devices can also be routing devices. Wired Magazine has a short article: A New Spin on the Wireless Web this month and mentions the interesting start-up Mesh Networks. Mesh networks, where user devices and routing nodes can get co-mingled, might be an interesting twist on Metcalfe's law, which says the value of a network is proportional to the square of the number of users or nodes. Think about it. Where all user devices are also routing devices, it's pretty obvious that, at least for the beginning part of the 'S' innovation curve, the value of network externalities is even greater. This has some interesting implications for seeding 'core' networks by seeding the 'edges'. I'll have to think about that. 12:11:32 PM Google It!