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Monday, June 30, 2003

I was going through some books, looking for ones I could recycle when I came across "Multimedia Computing: Case Studies from MIT Project Athena" by Matthew Hodges and Russell Sasnett. (ISBN 0-201-52029-X)

Imagine my surprise to scan through it and see a chapter entitled "Navigation: Design for a Visual Learning Environment" which is a paper on a multimedia system that simulates navigating a boat in Penobscot Bay, Maine. The interface features a panorama across the top showing where the boat is headed, and below that are readouts showing a compass heading, a thumbnail view of the boat's heading, boat speed, and angle-of-view for the panorama. There is an optional binocular window allowing a zoomed in view of what's ahead. You can bring up navigational charts, tide charts, a depth finder, and a loran system. The article mentions "Virtual Reality" as another form of spatial interface.

There is a diagram on page 91 showing how "An image set contains eight views, each of which records 45 degrees. Spliced together, they give a full panorama."

So what? Sounds like any number of CDROMs or websites that have come and gone in the last eight years.

Well the Navigation videodisc was developed in 1983 by Digital Equipment Corporation.

What was the computing world like in 1983? Well the IBM PC was just taking off, and Windows was nowhere to be seen. The visual interface to the PC was typically a bunch of low-res green glowing phosphor letters. The command line was king. The Macintosh had not come out yet. In the minicomputer space, DEC's VAX line was extremely popular. And panoramas were unheard of on the desktop.

So this work seems to have been truly groundbreaking. Does anyone remember this stuff?
6:30:16 AM    


Microsoft can leave Java out of Windows, court rules will have a big impact on VR sites which depend on the Java player to show their content. I would guess within a year or two, the percent of desktops with Java will drop to the point where you cannot depend on the JVM being present. VR authors will have to resort to increasingly complex schemes to ensure their content is viewable.
6:30:13 AM    

© Copyright 2006 erik goetze.



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Purpose
VRlog provides news, developments and analysis of the virtual reality (VR) world from a nature photographer's perspective. Since I am not connected to or funded by any VR vendor, I intend to objectively appraise what's going on, and the direction VR is headed in. -- erik goetze
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