:: More P2P Potential ::
Via my network on LinkedIn, Gwendal Simon, a researcher at France Telecom, who is advocating a method for maintaining virtual pathways in a virtual world environment, contacted me to let me know about Solipsis. Essentially, in virtual worlds, there exists a mobility management problem similar to the challenge of finding nearest base stations in cellular networks, or other RF networks.
What caught my imagination about Gwendal's work is that the mobility management is distributed amongst the virtual entities and lends itself to a peer-to-peer (P2P) implementation. In one of my training courses, I explore the possibility of P2P applications that require finding co-habitants in closed communities, such as conferences. A similar mobility management issue is involved. With many mobile augmented-reality applications, a general class of applications arises in which distributed mobility management would be useful (this is partly discussed in my new book). A potential hurdle is the amount of peer traffic required to maintain location updates. Nonetheless, the P2P approach to mobility management seems an area well worth researching and most likely, we should expect to see some applications using such a technique.
10:14:05 AM
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