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Boing Boing Blog
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1. |
Ska-anthem about duct tape. Something to Do, a Ska band based in Waukesha, WI, has won a $2,500 prize for writing "When I'm Stuck I Turn to Duck Tape," a ska-anthem celebrating gaffer tape's many virtues.
I never had much luck with nails
(so, I turn to duck tape)
Staples always seem to fail
(so, I turn to duck tape)
Wood glue can't help but go stale
(so, I turn to duck tape)
(so, I turn to duck tape)
Link |
2. |
Kitschy religious items for Xmas.
The 12 Days of Kitschmas is a gallery of twelve utterly tasteless (and apparently sincere and unironic) items of religious paraphenalia. Don't miss the five-inch-nail-Xmas-ornament, a $8.99 remembrance of the crucifiction for your tree.
Link
(via Making Light)
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3. |
Cthuhloid Chick tract.
Wonderful mock-Jack-Chick religious tract, suitable for educating your neighbours about Cthulhu.
Link
(via Electrolite)
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4. |
Mental card games without a referee. Is it possible to play card games without a deck of cards and without a referee? The question has profound implications for cryptography, in which the need to nominate and monitor a trusted third party (the referee in a cryptographic transaction) is a major pain in the ass -- this is the basis for the assertion that Trusted Computing systems will enable P2P games and distributed computation projects to proceed without cheating. This paper demonstrates some of the ways that we can dispense with a referee and rely on math to keep everyone honest.
Mental card games are played without a trusted party and without
cards. It is well known
that the problem of mental card games can be solved in principle. But
the schemes known so
far are too messy to be used in practice. Only for the mental poker
game a suitable solution
is known [Cr'ep 87] that achieves security against player coalition
and complete confidentiality
of a player's strategy. Here, we present a general-purpose scheme
that may be used as basic
toolbox for straight-forward implementations of card games.
We present a data structure for cards and decks that is secure
against player coalitions
and enables standard operations like picking up a card, opening it,
and (re-)mixing stacks.
Futhermore, we introduce tools for special operations like inserting
a card into the deck,
splitting the deck, parting the game. The correctness of all
operations is testified by zeroknowledge
proofs.
Link
(via Hack the Planet) |
5. |
LayerOne geek fesitval call for proposals. Boogah Smalls and his pals are putting on a low-cost geek festival in LA on June 12, called LayerOne -- looks wonderful! They've just put out a call for papers; got something you want to say?
LayerOne is now officially accepting papers and presentations for our
first session, tentatively scheduled for June 12th and 13th, 2004. We
are looking for people to speak on a broad range of topics, however we
encourage all submissions. Since the target audience will consist of
mainly technophiles we've gathered a list of some of the topics we'd
love to see covered below...
:: Peer To Peer Networks
:: Securing
:: New models
:: Network Security
:: Flaws with current protocols
:: Techniques for hardening
:: Community based tools
:: Social software models
:: Weblogs
:: Encryption
:: Securing your files
:: Implementation
:: Telephony
:: VoIP
:: Copyright Issues
:: Releasing works into the public domain
:: Creative Commons
Link
(Thanks, Boogah!) |
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Slashdot
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6. |
Mozilla Thunderbird 0.4 Released |
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NewsIsFree: Security
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7. |
Apple Safari Web Browser Cookie Processing Bug May Let Remote Web Sites Steal a User's Cookies for Any Domain |