Monday, November 11, 2002


BBoM.
The "big ball of mud" design pattern.

A BIG BALL OF MUD is haphazardly structured, sprawling, sloppy, duct-tape and bailing wire, spaghetti code jungle. We[base ']ve all seen them. These systems show unmistakable signs of unregulated growth, and repeated, expedient repair. Information is shared promiscuously among distant elements of the system, often to the point where nearly all the important information becomes global or duplicated... [la grenouille]

 

[Seb's Open Research]
I knew it wouldn't take too long before design patterns stuff started leaking into the blogs. There's a great reference to BBoM here on WikiWikiWeb. The original is from one of the "Pattern Languages of Program Design" books. I'm too lazy to reach for it to figure out which one though. [The Universal Church Of Cosmic Uncertainty]
1:57:34 PM    trackback []     Articulate [] 

We are posted!. Phew. That was a pretty busy 3 hours. I'm now posted and active on: Time for a lunch break. [The Universal Church Of Cosmic Uncertainty]
1:55:15 PM    trackback []     Articulate []