Sunday, August 17, 2003

Learning-interface design: Recognizing learner gestures.

In many ways, computers are quite insensitive to learners, which severely limits the applicability to computer delivery of many traditional models of instruction . The human gestures computers can detect must therefore be put to good use.

In tomorrow's issue of The eLearning Developers' Journal, Michael Allen concludes his five-part series on the design of learning interfaces. 

True, intelligent communication between the computer and the user is still beyond the reach of most e-Learning software. Unless the learner uses gestures the computer understands, the e-Learning application is limited in its ability to respond. In this article, Michael Allen outlines the secrets that not only make e-Learning easy to use, but that encourage learners to positively enjoy your applications.

Topics we plan to address in upcoming issues of The Journal include:

  • Avatars as interfaces to e-Learning applications.
  • Flash! tips and tricks for e-Learning
  • Authorware 7
  • Research applications: Graphics in e-Learning (Part 2)
  • Boston E-Learning Association (BELA) Panel Report: e-Learning initiatives in Financial Services institutions

Got an idea for a 3000 to 5000-word non-promotional article? Send a three-paragraph query to me, outlining your proposal. The first paragraph should be the basis for the first paragraph of your article, including a good "hook." The second paragraph should outline your content, treatment (case study, "how-to", strategy), and audience: is this article meant to address the needs and interests of designers, of developers, or of managers of e-Learning? The third paragraph should explain why you should be the person to address this idea. Do not send completed article manuscripts! Authors only - we do not accept press releases or queries from PR firms, agents, or marketing staff. Sample issues of The Journal are available on the website.


11:29:40 AM