Darkroom image manipulation:
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This photograph was shot on 5X7 Tri-X film using a Deardorf view camera in the middle of the day. The negative was processed into three 'channels' with selective masking using Kodalith film. The channels were registered with pins on a light box and the image was reshot using helium-neon and argon laser illumination. It took ten hours in the darkroom to complete the final images shown above, a 11X14 Cibachrome 'original'.
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Last evening in the Galaxy:
Jupiter's still looking good as it recedes. The giant planet is now nearly twice as far (3 AU) from us as it was at the beginning of February.
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Gamma Leo, also known as Al Geiba, is a tightly spaced (about 5 seconds of arc) double star featuring a second magnitude yellow star (K type) and a third magnitude white star (F type). The magnification of this picture is about 1150x on a 90 dpi monitor; the air turbulance is obvious.
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My first deep sky object had to be M-13, the same globular cluster I drew many years ago. M-13 shines at sixth magnitude and is 25,000 lightyears away.
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Much of the 'dark current' noise was supressed by comparison with a blank picture, and the resulting image was contrast-stretched, followed by additional noise reduction. The colors of the stars are due to image processing, and do not represent the spectral types of individual stars.
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Evan Kirchhoff writes about traditional uses of Photoshop (as opposed to newfangled uses, like putting an elephant with a tower on its back on stilts over water.) Photoshop makes things that could be done in a photochemical darkroom requiring hours of time and exposure to chemical vapors, doable in less then an hour in a clean environment. But some pretty manipulated photos are possible in a traditional darkroom, so aren't these same effects allowed in 'straight' Photoshopping?
Evan's blog is called 101-280, which is pretty cool in itself, and 101 there refers to the (extended) Pacific Coast Highway in California (as does this blog.) Check out the graphic in the header - nice.
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