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July 18, 2003 |
IF you bought a Nvidia GeForce or GeForce FX based graphics card and wish to play Half-Life 2 with Full-Scene Anti-Aliasing enabled forget it. Value, the developers of Half-Life 2 says there is a limitation in how DirectX 9.0 and/or DirectX 9.0-compliant hardware handle certain types of textures that would result in the small textures they use bleeding into each other if you have multi-sample FSAA enabled. For reasons the X-bit labs article does not describe, a workaround can be found for ATI Radeon based DirectX 9.0 cards. 11:58:31 PM ![]() |
Intel to consumers: Hah Hah. There are reports that due to changing voltages requirements the Socket 478 version of Intel’s Prescott chip will not be compatible with currently shipping 865 (Springdale) and 875 (Canterwood) based motherboards. Some motherboard manufacturers are disputing this to various degrees. 11:52:53 PM ![]() |