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Friday, January 10, 2003 |
Dan Gillmor's spin on the Two-Way-Web: "Many journalists have yet to discover: in an emerging era of multidirectional, digital communications, the audience can be an integral part of the process." I'm a bit more radical. The idea of "audience" is obsolete. The new medium is read-write. Low-low barrier to entry. Journalism is all about barriers. Today you have to be sure there's lots of value in your barriers, or else you have nothing to offer. That's hard to do. [Scripting News]
This is a fundamental observation in the value creation process in Knowledge Societies (pdf). We both consume and produce simultaneously like a game of chess. Under what conditions will consumers choose to participate in the value creation process? Channels or systems where it is easy for them to develop a reputation so that they can get credit for their creative contribution get much higher levels of participation. Its more like a bazaar where everything is available to the insiders it becomes more beneficial to by cheep and sell dear. What kind of information communication technology allows for that to happen?
11:06:55 AM
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FM gets strong reception at CES. The humble broadcasting technology, which ceased being a novelty around the time of Woodstock, re-emerges in several new and potentially significant permutations. [CNET News.com]
9:30:31 AM
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This will be helpful in the consumer choice calculation in understanding where people choose to spend their limited resources time and money to maximize their house hold utility function. We all have limits on time and capital and we spend those in various ways to maximize our household utility function. The way we determine what is maximum utility what makes us better changes as we make sense of the world around us. For kids they have no money they only have time and for kids Barney is real. Children pretend make believe and start to play games. In teens this game playing strategies and social skills further develop. These same skills and strategies will be used when they play business as grownups. That's a sketch more to come.
The Japanese Liesure Time Matrix
Robert Reddick points to this very interesting matrix of the breakdown of Japanese liesure time habits by age group. Look how the tendency to do things in society diminishes as you move left on the matrix from old age to youth.
Breakdown of Leisure Time by Age, Japan |
information/media-related offerings in orange |
|
Rank |
Teens |
20s |
30s |
40s |
50s |
60s |
Men jjkkkkkkkkkkk |
1 |
TV Games |
Driving/Cruising |
Dining Out |
Dining Out |
Dining Out |
Traveling in Japan |
2 |
Music |
Karaoke |
Driving/Cruising |
Drinking/Social |
Traveling in Japan |
Dining Out |
3 |
Game center |
Dining Out |
Videos |
Driving/Cruising |
Drinking/Social |
Gardening |
4 |
Karaoke |
Videos |
Drinking/Social |
Traveling in Japan |
Driving/Cruising |
Driving/Cruising |
5 |
Videos |
Music |
Karaoke |
Karaoke |
Karaoke |
Karaoke |
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Women jjkkkkkkkkkkk |
1 |
Karaoke |
Dining Out |
Dining Out |
Dining Out |
Traveling in Japan |
Traveling in Japan |
2 |
Music |
Driving/Cruising |
Driving/Cruising |
Driving/Cruising |
Dining Out |
Gardening |
3 |
Videos |
Karaoke |
Going to Thrill Park |
Traveling in Japan |
Gardening |
Dining Out |
4 |
TV Games |
Music |
Going to zoos |
Karaoke |
Driving/Cruising |
Driving/Cruising |
5 |
Playing Cards |
Videos |
Music |
Gardening |
Karaoke |
Going to zoos | [RatcliffeBlog: Business, Technology & Investing]
5:36:07 AM
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Robots for the masses. Evolution Robotics says it has created a navigation system that is cheap enough to bring robots to the mass-consumer market. [CNET News.com]
5:09:56 AM
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© Copyright 2003 Stephen Dulaney.
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Top 10 hits for TEAM BLOGGING on..
 | 6/4/2003; 9:55:02 AM. |
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