|
 |
Tuesday, May 11, 2004 |
I'm seeing a strange problem with
QuickTime panoramas that I make with the QuickTime Authoring Studio and
then export with fast-start previews using the QuickTime Player: the
preview shown
while the rest of the movie downloads do not line up with the final
movie. I have seen this across multiple versions of the
QuickTime software and across multiple machines AND platforms. They
appear to be most dramatically mismatched at the
wrap-around point (i.e. the edge of the stitched pict file). This
affects most of the panoramas on my site. Sometimes the problem seems
more visible on PCs than with Macs. At those times, I can get the
scenes to preview
perfectly on the Mac, yet on the PC the preview is mis-aligned. It
happens whether I have the
QuickTime Player (pro version) to generate the blurred preview file at
one quarter size, or I create a blurred preview image and add it
myself. The other funny thing is that not every movie is affected, but
it looks like most are. When the problem is evident on the Mac, it
seems that the preview image is somehow
not being stored properly, as I can open the movie in DeliVRator and
see the preview and observe that it is mismatched there. Sometimes the
problem
seems to go away on the Mac if I choose a 1:1 ratio preview image
instead of the 1:2 or
1:4 ratio that I usually specify. However you really pay a size penalty
for that option. What appears to be happening is the preview image
width is being multiplied by a factor of 1.2 to 2 of what it should be.
So the tiles near the initial viewpoint are usually matched right on,
but as you pan around, the preview either gets farther out of alignment
as you get closer to the "edge", or it flips out completely once you
get past the tiles which were loaded for the initial view. What I mean
by "edge" is the place on the flat stitched image where the scenery stops and continues on the opposite edge.
A perfect example of a scene which works fine on my Mac but the preview is mis-aligned on a PC is Peyto Lake.
This movie was generated by the QuickTime Player using default values for the preview: 1/4 size blurred JPEG.
Here are the things I've tried to work-around this problem:
* used different bit-depth preview images. Tried 8 or 16 bits, no difference.
* used preview images evenly divisable by 96, or 16, or 4. No difference.
* used preview images that are 1/4, 1/3, or 1/2 the size of the original pano. No difference.
* used a TIFF or Photoshop preview image instead of a PICT file. No difference.
* used grayscale or color preview images. No difference.
* quit the QT Player after exporting, in case it only happened on subsequent exports. No difference.
* tried using a color profile in the saved preview image. No difference.
* tried changing the motion quality setting from high to medium. No difference.
* tried changing the number of tiles used in an example QuickTime VR movie from 122 to 24, 16, or 12. No difference.
* tried changing the number of tiles to 1, 4 or 8, and used a 1:1 or 1:4 ratio preview image for my 5856 pixel wide source image. Seems to work on both PC & Mac. However these are not magic numbers -- 8 tiles failed on another panorama. It appears that less long panos (in the 4000 pixel range) must stick to 1, 2, or 4 tiles.
Yet no one else has seemingly reported this problem (last time I checked). How bizarre.
Anyone else see this? Any suggestions to work around it? I'd just as soon let QTVRAS pick a number of tiles rather than have to do an experiment to find out how many tiles works for every panorama.
I've spent at least 16 hours trying to work around this problem since I first noticed it years ago.
12:00:39 PM
|
|
© Copyright 2006 erik goetze.
|
|
|
|
May 2004 |
Sun |
Mon |
Tue |
Wed |
Thu |
Fri |
Sat |
|
|
|
|
|
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
|
|
|
|
|
Apr Jun |
|
Purpose |
VRlog provides news, developments and analysis of the virtual reality (VR) world from a nature photographer's perspective. Since I am not connected to or funded by any VR vendor, I intend to objectively appraise what's going on, and the direction VR is headed in. -- erik goetze
|
|
|
|
Syndicate VRlog |
The items on
this site are available in an RSS newsfeed, an XML file format.

|
|
|