|
 |
Tuesday, May 25, 2004 |
I recall awhile back Hans Nyberg made a comment to me about the way my
site didn't fully stretch the QuickTime window to the edge of the
browser window (at VirtualParks the default VR window is sized based on
the browser window width). Some time later, when I thought most PC's
were up to the task of panning smoothly at that size, I increased the
percentage used
of the available space. However that still doesn't fill the screen the
way most full-screen presentations do, by suppressing browser buttons,
controls, the URL field, and the like.
Recently I noticed a wide variety of examples of "full-screen"
panoramas only using 98% or 97% or 95% of a browser window for the VR,
and the rest was used for ads, links, navigation, etc. If they had to
adhere to truth in advertising, they would have to say "now serving one
hundred 98% full-screen VRs," like the 98% fat-free labels.
So why do so few people use the QuickTime Player's
full-screen mode, which really is completely, 100% full-screen (not
even a menu bar, window edge, or system tray is visible)?
I don't know, but I would guess some visitors get confused by that mode.
The point is there doesn't seem to be any standard for what is a
full-screen. I would propose to really be full-screen, you need to fill
either the x or y dimension 100% with panorama, and the other dimension
at least 95%. But I don't think anyone cares about whether sites live
up to their claims about full-screenedness.
post updated, as people started
emailing me that their site uses QT Player fullscreen mode. Well mine
does too, but only for BitPass pay-per-view full-screen panos.
7:38:39 AM
|
|
© Copyright 2006 erik goetze.
|
|
|
|
May 2004 |
Sun |
Mon |
Tue |
Wed |
Thu |
Fri |
Sat |
|
|
|
|
|
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
|
|
|
|
|
Apr Jun |
|
Purpose |
VRlog provides news, developments and analysis of the virtual reality (VR) world from a nature photographer's perspective. Since I am not connected to or funded by any VR vendor, I intend to objectively appraise what's going on, and the direction VR is headed in. -- erik goetze
|
|
|
|
Syndicate VRlog |
The items on
this site are available in an RSS newsfeed, an XML file format.

|
|
|