"Social software has progressed far less quickly than single-user software, in part because we have a much better idea of how to improve user experience than group experience, and a much better idea of how to design interfaces than constitutions."
"We have historically overestimated the value of network access to computers, and underestimated the value of network access to other people, so we have spent much more time on the technical rather than social problems of software used by groups.
"One fruitful question might be "How can we test good group experience?" Over the last several years, the importance of user experience, user testing, and user feedback have become obvious, but we have very little sense of group experience, group testing, or group feedback."