torsdag 10. juli 2003
Bokmerk denne til neste gang du skal være med på å kjøpe inn et LMS.
Evaluation of Corporate Applications for Online Teaching and Learning at Deakin University. It is good. Via someone (sorry!). [Serious Instructional Technology]

9:30:42 PM  #  
Weblogs as a good example of information design. "We are being pummeled by a deluge of data and unless we create time and spaces in which to reflect,... [Kelake]
9:26:26 PM  #  
Final version of weblog definition.

Right, this is my final draft of my entry on weblogs for the Routledge Encyclopedia of Narrative Theory. I think I've got the most important things in, though I'm aching to write much more about lots of it - the social aspects and the network in particular - but I think this is probably what I want in a 500 word for people interested in narrative theory. I've added more about the style of writing and the soapbox aspect, as some of you suggested, but I've left in the first sentence about the formal qualities of the genre because I think that's important. Anyway, I'll read through it again in a few hours when I've packed and mowed the lawn and then I'll send it off. :)

Weblog
A weblog, also known as a *blog, is a frequently updated website consisting of dated entries arranged in reverse chronological order so that the reader sees the most recent post first. The style is typically personal and informal. Freely available tools on the World Wide Web make it easy for anybody to publish their own weblog, so there is a lot of variety in the quality, content and ambition of weblogs, and a weblog may have anywhere from a handful to tens of thousands of daily readers. Weblogs first appeared in the mid-nineties and became more widely popular as simple and free publishing tools such as Blogger.com became available towards the turn of the century.

Examples of the genre exist on a continuum from online *diaries that relate the writer[base ']s daily activities and experiences to less *confessional weblogs that comment and link to other material, discuss a particular theme or function as soapboxes. In addition to the dominant textual form of weblogs there are experiments with adding sound, images and videos to the genre, resulting in photoblogs, videoblogs and audioblogs.

Each entry in a weblog tends to link to further information. Weblog authors also link to other weblogs that have dealt with similar topics, allowing readers to follow conversations between weblogs by following links between entries on related topics. Readers may start at any point of a weblog, seeing the most recent entry first, or arriving at an older post via a search engine or a link from another site. Once reading a weblog, readers can read in several orders: chronologically, thematically or searching by keywords. Weblogs also generally include a blogroll, which is a list of links to other weblogs the author recommend, and many weblogs allow readers to enter their own comments to individual posts.

Weblogs are serial and cumulative, and readers tend to read small amounts at a time, returning hours, days or weeks later to read entries written since their last visit. This serial or episodic structure is similar to that found in *epistolary novels or *diaries, but unlike these a weblog is open ended, finishing only when the writer tires of writing.

Many weblog entries are shaped as brief, independent narratives. Some weblogs create a larger frame to these micro-narratives by using a consistent rule to constrain their writing. Francis Strand connects his stories of life in Sweden by ending each with a Swedish word and its translation. Other weblogs connect frequent but dissimilar entries by making a larger narrative explicit: The Date Project documents a young man[base ']s search for a girlfriend, Julie Powell narrates her life as she works her way through Julia Child[base ']s cookbook while Flight Risk is about an heiress[base ']s escape from her family.

Further Reading
Anonymous (2002) The Date Project. http://thedateproject.blogspot.com/
Lejeune, Philippe (2000) [base "]Cher écran...[per thou] Journal personnel, ordinateur, Internet. Paris: Éditions du Seuil.
Strand, Francis (2003) How to Learn Swedish in 1000 Difficult Lessons. http://francisstrand.blogspot.com/
V., Isabella (2003) She[base ']s a Flight Risk. http://shes.aflightrisk.org
Powell, Julie (2003) The Julie/Julia Project. http://blogs.salon.com/0001399/

(500 words)

[Should be revised before publication as more relevant literature will probably be published in the next year or so. Uncertain about including references to actual weblogs [^] since URLs may well change, perhaps it is better to simply give the author and title in the text, and readers can search themselves to see if the weblog is still online? Could raise question of fictionality at end of this entry (readers assume authenticity, anger at fictions, hoaxes, discussions about obligation to tell the truth and so on) but to do that I[base ']d need to cut out something else. Isabella V. is the pseudonym of the woman who writes Flight Risk, or depending on how you see it, Isabella V. is the name of the narrator and the author is anonymous [^] so I[base ']m not sure how to cite that reference?] [Jill Walker]

Sebastian Fiedler Here we go... a Weblog definition from Norway. What do you think? [Sebastian Fiedler]

[Seblogging News]
9:16:08 PM  #  
Wired 11.06 10 år
Mind Share
BLOG SPACE: Public Storage For Wisdom, Ignorance, and Everything in Between

Quote: "In a space organized around connected minds, however, the search for wisdom becomes more promising. The Web remains a space of functionally infinite data, but that space is increasingly mapped by human minds, linked in ways we're only beginning to imagine. If it's wisdom you're looking for, you couldn't hope for a better guide."


9:42:32 AM  #  
The July 2003 issue of First Monday (volume 8, number 7) is now available.
The impact of digital games in education by Begona Gros

Quote:"This paper is based on the idea that virtual learning is central in current society, and that the key aspect of this kind of learning is not so much technology itself but the interaction of the learner with the technology. Virtual learning environments offer many advantages: Flexibility, distribution, and adaptability. However, there is another domain with tremendous potential for reaching, motivating, and fully involving learners: The world of games. We believe that games constitute the most interactive multimedia resource in our culture today."


9:15:36 AM  #