Military-Entertainment Complex Shift Enjoying the IITSEC conference. Drove a tank, shot a rocket launcher, had my motion sensed.
One thing that is apparent is a major shift. Used to be that the military was the source of pure technical innovation that trickled to the entertainment industry. Now the maturity of entertainment technologies, specifically 3D Game Engines, battle tested by the minions, have evolved to be comparable to proprietary 8+ figure alternatives. Used to be that the entertainment industry pushed the boundries of content. Now military requirements for realism, performance, distributed interoperability and scenarios are pushing new boundries. This shift is further driven by military adoption of commercial off the shelf (COTS) hardware and 3D hardware in the gaming industry like Nvidia's GeForce. Wont be long until content requirements of the military push technical development by entertainment -- not a convergence, but a new interplay.
10:05:36 PM
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