Wednesday, October 01, 2003
arcade roms

Now this is cool. Arcade ROMs fall into the category of things that I would be willing to pay for, but until now there was no way to obtain them legally. StarROMS has a growing library of ROM images that you can pay for, download, and play on M.A.M.E. (or some other emulator) to your heart's content.

For a market where the prices haven't really been established, other than hunting the pawn shops and warehouses for that particular game you haven't seen for years, yanking the ROMs and downloading the code, the prices seem to be reasonable. You buy "credits" (hah), and then use them to buy the ROMs, which cost from 8 to 24 credits, with the price dictated by anticipated popularity (Asteroids, Centipede) rather than size or complexity.

Currently they have a large number of Atari games (luckily, many of the classics), and they say their library is going to grow. I hope they get the Williams catalog.

5:16:49 PM    comments ()  trackback []  

I guess you could say

I guess you could say that this most recent burst of activity on my weblog is my return from a hiatus. Seems like a lot of bloggers go on hiatus, and they also announce it so that people don't get frustrated by the lack of updates.

Evidently I needed the hiatus, but I didn't announce it. My problem is that by the time I realize I need to hiatus, I'm already on it, and come up with lots of things I need to do besides posting that I'm on hiatus. Sorry about that. I'll try to be better about that.

1:08:34 PM    comments ()  trackback []  

links

I'm going to have to put a link to the Python Programmer Weblogs site on my sidebar, since I get the majority of hits from them these days.

It's an interesting service -- I didn't realize that I had gotten listed there until a bunch of links from them started showing up in my referer (I wish the HTTP spec had spelled that word correctly, it drives me nuts) log.

I got listed there because of my "Radio as a Python IDE" stuff, which is pretty much a stalled project right now. It looks great, and it works, but it never got to the point where I was more productive using it than I was using XEmacs or Pythonwin or IDLE. It was a fun experiment in making it work, though. Most of the interesting stuff was done using Radio nodeTypes and windowTypes. These allow you to associate actions with outline nodes and windows, respectively. If you want to do interesting things in Radio, those two bits of knowledge are key.

8:49:00 AM    comments ()  trackback []