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Thursday, June 12, 2003
 

An old computer magazine online - from the year I first used email...

The piece on building an Altair 8800 (from a few years earlier) captures a bit of the flavor of a period when home computer meant serious hobbiest/amateur.

an interesting sample:

After finishing the 8800, the builder is given a simple addition problem to enter into the memory and run. But after he enters the program, and proofreads it, he may find - if his 8800 uses 4K memory boards with Signetic 2604 RAMs, many of which "do not meet the required specifications for access time and refresh period," as the MITS newsletter puts it (in recalling all such memory boards) - that various bits will drop out, and the program will not run correctly. This is somewhat disheartening, even if he can make the program work by relocating it in an unffected part of memory. Only one other program is provided in the manual, a multiply program.

Over the years I've come to have a real respect for Steve Wozniak - the guy at Apple who designed the computers. The Apple I was remarkable in the sea of hobbiest computers in the Bay Area. The Apple ][ was the first thing that was stable enough (largely through the simplicity of design) to begin to move into the consumer and business markets. There was a huge amount of hardware out there and most of it was bad -- really bad.

The Baltimore Sun recently ran a two part interview with The Woz.

part 1

part 2

If you worry about high prices, do a bit of searching on home computers before 1980 ...

Of course the other Steve comes to mind. One of the more interesting pieces I've come across is this 1995 Computerworld oral history. It should be noted that he was a half dozen years into Pixar and nearly a decade into NeXT at that point.

It is interesting to note that NeXT essentially took over Apple and Pixar is doing very well these days.
5:10:47 AM    


Slowly but surely serious digital cameras are appearing. The ad world is pretty much based on medium format photography which (trust me) has enormous film costs. A really nice $20k digital back would quickly pay for itself in most shops. The problem is that the images have been quite a distance from real film.

Film is still much better than digital for things like careful prints through superb optics but, as it turns out, not that many clients care. Really fine ad work can now be done with the 16 megapixel backs that appeared this year. Creo makes really fine stuff and they have just announced what appears to be a very desirable 22 megapixel back that would match up well with a 645 camera. The price isn't mentioned - it isn't cheap, but if it is less than $20k they will sell well. The storage is fairly lame though ...
5:10:02 AM    



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